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The Wreckers

Iain Lawrence

Plot Summary

The Wreckers

Iain Lawrence

Fiction | Novel | YA | Published in 1998

Plot Summary
Published in 1999, The Wreckers is a young adult adventure novel by Iain Lawrence. Set in 1799 on the coast of Cornwall, England, fourteen-year-old John survives a brutal shipwreck only to find himself hunted by a murderous village that lures ships to its coast and wrecks them to scavenge the remains. The Wreckers is the first book in Lawrence’s High Seas Adventures trilogy. Lawrence is an award-winning children’s author best known for his adventure stories. His book Gemini Summer won the 2007 Governor General’s Award in Children’s Literature.

The Isle of Skye is sailing back to England with its cargo of wine barrels. For the last seven days, it has been trying to outrun a storm. The ship is taking on water, but the sailors cannot use the pumps to bail it out; sawdust is leaking from the wine barrels and clogging the pumps. To fourteen-year-old John Spencer, this is confusing news, but the grim expressions on the faces of his father (who owns the merchant ship) and the sailors tell him it is not a welcome sight.

Suddenly John spots lights far ahead in the darkness. His father assumes they are close to a port and orders the captain to sail toward the lights despite the crew’s protests. They do so, and without warning the Skye crashes on a formation of shallow rocks. John, who cannot swim, is flung into the sea, and everything goes dark.



The next morning, John awakens on the beach. Strewn all around him are the dead bodies of his shipmates amid the wreckage of the Skye. Ahead he sees some villagers marching toward the wreck, checking the bodies as they go, but he is too weak to call for help. When the villagers find one sailor still alive, they drown him without mercy. Terrified, John summons his strength and flees into the village. His footprints in the sand give him away, and soon the villagers are after him.

As he runs, John sees two ponies with lanterns strapped to their backs, and he realizes that the villagers are “wreckers.” They use lights to trick ships into believing they are approaching safe harbor; when the ships wreck, the villagers scavenge the remains.

John ducks into a doorway to hide and is confronted with the building’s inhabitant, a legless man named Stumps. Stumps questions him about the ship and the cargo. When he hears that John is the son of the ship’s owner, Stumps tells him that if he ever wants to see his father again, he will tell everyone that his father drowned. Stumps is about to come into a large quantity of gold and plans to leave the village, called Pendennis. He says he is the only one who knows where John’s father is, and that his father will die if anyone interferes with Stumps’s plan.



As Stumps is threatening John, the other villagers arrive. Just as they are about to kill John, Simon Mawgan appears. The wealthy Mawgan family has long held the “right of wreck” in Pendennis—all shipwrecks belong to them—and so he claims John. The villagers are angry but they relent, and Mawgan takes John to his mansion. The huge home is filled with the spoils of dozens of shipwrecks, which horrifies John. He sees each item as representing a drowned sailor.

John meets Mary, Mawgan’s beautiful, spirited niece. Mawgan questions John about the Skye’s cargo and gets angry when John insists that they were simply carrying wine. Mawgan says that sawdust was clogging the pumps because the barrels were filled with something else—gold, diamonds, or some other forbidden item. John does not want to believe that his father is a smuggler, but he cannot explain why the Skye always went into port under the cover of night.

Over the next few days, Mary helps John search for his father. They find him chained in a tunnel under the harbor and, unable to unlock the chains, they are forced to leave him until they can come back with tools. Meanwhile, another ship has been lured into the harbor but has not yet crashed. The entire village waits to see if it will successfully fight against the sea and escape or whether it will be another prize to claim.



When John says that Mawgan is one of the wreckers, Mary disagrees. She loves and trusts her uncle. She says that the villagers are not really bad, but that an unknown “puppet master” inside the village is pushing them to use lanterns to trick the ships. She thinks that if this person were gone, the wreckers would stop.

John and Mary return with tools to free his father, and John is disturbed to learn that Mary alerted the town parson to help them. Not trusting any of the villagers, John had sworn her to secrecy, but Mary knew they would need help to break the chains. With the parson’s help, they free John’s father, but then the parson pulls out some pistols and threatens to shoot them unless they tell him where they hid the smuggled gold from the wine barrels. He reveals himself as the puppet master.

In the resulting struggle, the parson is killed. John’s father explains that he is not a smuggler and that the sawdust meant that they were cheated by the merchants who sold them the wine. John is relieved, and the group goes down to the harbor to try to save the ship. There they find Mawgan, and it is revealed that while he used to be a wrecker, he now works to save the ships.



Together they are able to defeat the villagers and save the ship. John and his father safely return home to London, and they never see Mary, Mawgan, or Pendennis again.

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